2012
Fall
The Other Brothers
dotBunny
A pixelated family fun adventure of running, jumping, collecting, racing against the clock … all of this sound familiar? OH! but there’s a twist!
Development Lead, Designer
2012
March
The Initium Project
dotBunny
A fast development demonstration of what can be accomplished within a 2 week sprint. A collection of industry veterans wanting to demonstrate what can be done outside of the typical studio environment. Initium was demonstrated at GDC 2012.
Development Lead
2011
September
Unannounced Project
dotBunny
Co-Published by Rockin' Android and Sony.
Project Manager, Development Lead
2011
August
Unannounced Project
dotBunny
Engaged by Qixen-P Design Studios, this project has not been announced.
Project Manager, Development Lead
2011
January
Cirque Du Noir
dotBunny
Engaged by Visual Sports, to create a circus themed game to demonstrate their proprietary video game hardware interface.
Project Manager, Development Lead
2011
January
Visual Destruction
dotBunny
Engaged by Visual Sports, to create a fun mini-game to demonstrate their proprietary video game hardware interface.
Development Lead
2010
November
Visual Bocce
dotBunny
Engaged by Visual Sports, to create a fun mini-game to demonstrate their proprietary video game hardware interface.
Project Manager, Development Lead
2010
March
Flight of the Kelvins
dotBunny
Funded by the Science Alberta Foundation and the Alberta Ingenuity Fund, to create an evolution of our previously created intellectual property into an educational game which teaches the size of nano to kids aged 6-12.
Project Manager, Development Lead
2009
June
Kelvin Adventures
dotBunny
Funded by the Science Alberta Foundation and the Alberta Ingenuity Fund, to create a unique intellectual property to teach kids about the states of water and numerous other ecological issues. This IP has gone on to be used in many other games and products.
Project Manager, Development Lead



